Torturehelm
Updated: Oct. 27, 2026
-
- Orcs
- HP
-
Force
-
+33% Health in Dungeons
| Health | 19,980 |
|---|---|
| Attack | 881 |
| Defense | 1,090 |
| Speed | 96 |
| Crit. Rate | 15% |
| Crit. Damage | 60% |
| Resistance | 30 |
| Accuracy | 0 |
- Revive
- Steal Buffs
- Revives self
Loading the model…
The model could not be loaded.
3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 28 Survivability (HP × DEF) · Single-target damage · Speed
- Arena 34 Remove or steal buffs · Speed · Single-target damage
- Demon Lord 25 Survivability (HP × DEF) · Single-target damage · Speed
- Dungeons 42 Single-target damage · Survivability (HP × DEF) · Remove or steal buffs
- Hydra 33 Survivability (HP × DEF) · Single-target damage · Remove or steal buffs
- Faction Wars 35 Remove or steal buffs · Single-target damage · Speed
- Doom Tower 36 Survivability (HP × DEF) · Remove or steal buffs · Single-target damage
- Live Arena 37 Remove or steal buffs · Speed · Single-target damage
- Cursed City 72 Remove or steal buffs · Single-target damage · Survivability (HP × DEF)
- Chimera 49 Survivability (HP × DEF) · Remove or steal buffs · Single-target damage
- Grim Forest 43 Survivability (HP × DEF) · Remove or steal buffs · Single-target damage
How to get
Availability: Common
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Pillage
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Damage is proportional to ATK and DEF.
Damage based on [ATK + DEF] = 1.9 × ATK + 3 × DEF
A2 Bloodlust
Attacks 1 enemy. Damage is proportional to this Champion's MAX HP.
Damage based on [MAX HP] = 30% MAX HP
Ascended skill
Attacks 1 enemy. Damage is proportional to this Champion's MAX HP and increases according to the number of dead allies.
Damage based on [MAX HP] = 30% MAX HP × (1 + dead allies)
A3 Unkillable (Passive)
Revives this Champion with 50% HP when killed.
Revives with 50% MAX HP