Tagoar

Updated: Oct. 27, 2026

Epic
Tagoar
  • Orcs
  • Orcs
  • Support
  • Magic
  • +25% Health in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 18,165
Attack 1,145
Defense 947
Speed 105
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 0
Buffs:
Positive effects:
  • Heal
  • Revive
Mechanics:
  • Decreases damage taken
  • Heals allies
  • Revives allies

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in ArenaFaction Wars

Optimal pick

60 Usefulness 63 × availability 0.95 Keep — don't feed How is it calculated?

Useful in: Early gameMid gameLate game

Ratings by location

  • Campaign 65 AoE damage · Increase SPD · Speed
  • Arena 78 Increase SPD · Speed · Revive
  • Demon Lord 67 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Increase SPD · Heal
  • Dungeons 68 Increase SPD · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Speed
  • Hydra 62 Increase SPD · Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Faction Wars 72 Increase SPD · Speed · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Doom Tower 61 Increase SPD · Speed · Revive
  • Live Arena 78 Increase SPD · Speed · Revive
  • Cursed City 42 Increase SPD · Speed · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Chimera 66 Increase SPD · Survivability (HP × DEF) · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Grim Forest 36 Increase SPD · Speed · Revive

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Da Magic Stick

A1 Da Magic Stick

Attacks 1 enemy 2 times. Places a 60% Increase DEF buff for 2 turns on the ally with the lowest current HP.

Damage based on [ATK] = 1.8 × ATK (2 hits)

Charge Cant

A2 Charge Cant

Attacks all enemies. Places a 30% Increase SPD buff on all allies for 2 turns, then heals all allies by 15% of this Champion’s MAX HP.

Damage based on [ATK] = 3.7 × ATK

Healing based on [MAX HP] = 15% MAX HP

Rise And Fight

A3 Rise And Fight

Revives all dead allies with 30% HP. Also places a Shield buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP.

Revives with 30% MAX HP

Aid the Feeble

A4 Aid the Feeble (Passive) Unlocks at ascension 3

Decreases the damage received by allies with 50% HP or less by 10%.