Bloodfeather

Updated: Oct. 27, 2026

Epic
Bloodfeather
  • Orcs
  • Orcs
  • Attack
  • Force
  • +20% Crit. Rate in Faction Crypts
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 13,875
Attack 1,542
Defense 837
Speed 102
Crit. Rate 15%
Crit. Damage 60%
Resistance 30
Accuracy 0
Debuffs:
Negative effects:
  • Decrease Turn Meter

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

58 Usefulness 62 × availability 0.95 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 54 Speed · Decrease DEF · Single-target damage
  • Arena 55 Speed · Single-target damage · Decrease DEF
  • Demon Lord 53 Decrease DEF · Single-target damage · Speed
  • Dungeons 66 Single-target damage · Decrease DEF · Speed
  • Hydra 61 Single-target damage · Decrease DEF · Decrease SPD
  • Faction Wars 53 Speed · Single-target damage · Decrease SPD
  • Doom Tower 66 Speed · Single-target damage · Decrease SPD
  • Live Arena 54 Speed · Single-target damage · Decrease DEF
  • Cursed City 77 Speed · Single-target damage · Decrease SPD
  • Chimera 72 Single-target damage · Decrease DEF · Decrease SPD
  • Grim Forest 65 Speed · Single-target damage · Decrease SPD

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Hunt Down

A1 Hunt Down

Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Damage based on [ATK] = 3.8 × ATK · +30% crit chance

Armor Breaker

A2 Armor Breaker

Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Damage based on [ATK] = 5.3 × ATK · +30% crit chance

Ascended skill

Places a 60% Decrease DEF debuff for 2 turns, then attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Damage based on [ATK] = 5.3 × ATK · +30% crit chance

Charged Shot

A3 Charged Shot

Attacks 1 enemy. Places a 30% Decrease SPD debuff for 2 turns. Decreases the target's Turn Meter by 50%. Has an extra 30% chance of inflicting a critical hit.

Damage based on [ATK] = 6.1 × ATK · +30% crit chance