Theurgist

Updated: Oct. 27, 2026

Rare
Theurgist
  • Knights Revenant
  • Knights Revenant
  • Support
  • Magic
  • +30 Resistance in Faction Crypts
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 18,495
Attack 947
Defense 848
Speed 103
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 0
Buffs:
Debuffs:
Positive effects:
  • Fill Turn Meter
Mechanics:
  • Fills allies' Turn Meter

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

38 Usefulness 38 × availability 1.00 Can be used as food How is it calculated?

Ratings by location

  • Campaign 47 Turn Meter fill, extra turn · Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Arena 44 Speed · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Demon Lord 64 Defense buffs: Increase DEF, Shield, Ally Protection, Fortify · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Dungeons 55 Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed
  • Hydra 30 Survivability (HP × DEF) · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Faction Wars 47 Speed · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Doom Tower 15 Speed · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Live Arena 47 Speed · Turn Meter fill, extra turn · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Cursed City 8 Speed · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Chimera 40 Survivability (HP × DEF) · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify
  • Grim Forest 24 Speed · Turn Meter fill, extra turn · Defense buffs: Increase DEF, Shield, Ally Protection, Fortify

How to get

Availability: Easy

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Ice Debris

A1 Ice Debris

Attacks 1 enemy. Fills the Turn Meter for a random ally by 10%.

Damage based on [ATK] = 2.9 × ATK

Touch of Sealing

A2 Touch of Sealing

Attacks 1 enemy. Has a 75% chance of placing a Block Buffs debuff for 1 turn.

Damage based on [ATK] = 4.1 × ATK

Uplift

A3 Uplift

Places a 30% Increase DEF buff on all allies for 2 turns.

Ascended skill

Places a 30% Increase DEF buff and a 25% Increase ATK buff on all allies for 2 turns.