Magister
Updated: Oct. 27, 2026
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- High Elves
- Support
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Force
-
+22% Health in Faction Crypts
| Health | 18,000 |
|---|---|
| Attack | 892 |
| Defense | 936 |
| Speed | 101 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 30 |
| Accuracy | 0 |
- Heal
- Heals allies
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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Ratings by location
- Campaign 14 Speed · Heal · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
- Arena 18 Speed · Revive · Heal Reduction
- Demon Lord 28 Survivability (HP × DEF) · Speed · Heal
- Dungeons 43 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Revive
- Hydra 12 Survivability (HP × DEF) · Revive · Speed
- Faction Wars 15 Speed · Revive · Heal
- Doom Tower 24 Speed · Revive · Survivability (HP × DEF)
- Live Arena 22 Speed · Revive · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
- Cursed City 14 Speed · Survivability (HP × DEF) · Revive
- Chimera 24 Survivability (HP × DEF) · Revive · Speed
- Grim Forest 19 Speed · Revive · Survivability (HP × DEF)
How to get
Availability: Easy
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Majestic Staff
Attacks 1 enemy. If the hit is critical, places a 25% Increase ATK buff on a random ally for 1 turn.
Damage based on [ATK] = 4.1 × ATK
A2 Anoint
Places a Revive On Death buff on a target ally for 2 turns. Heals all other allies by 10% of the target's HP.
Healing based on [Target MAX HP] = 10% target MAX HP
Ascended skill
Places a Revive On Death buff and a 30% Reflect Damage buff on a target ally for 2 turns. Heals all other allies by 10% of the target's HP.
Healing based on [Target MAX HP] = 10% target MAX HP
A3 Censure
Attacks all enemies. Has a 50% chance of placing a 50% Heal Reduction debuff for 2 turns.
Damage based on [ATK] = 4 × ATK