High Keeper Prysma

Updated: Oct. 27, 2026

Legendary
High Keeper Prysma
  • High Elves
  • High Elves
  • Support
  • Spirit
  • +30% Defense in all battles
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 21,810
Attack 936
Defense 1,189
Speed 103
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 20
Buffs:
Debuffs:
Positive effects:
  • Ally Attack
  • Fill Turn Meter
  • Revive
Negative effects:
  • Remove Buffs
  • Transfer Debuffs
Mechanics:
  • Ignores DEF
  • Revives allies

Loading the model…

3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

56 Usefulness 66 × availability 0.85 Keep — don't feed How is it calculated?

Useful in: Late game

Ratings by location

  • Campaign 63 Turn Meter fill, extra turn · Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
  • Arena 68 Speed · Remove or steal buffs · Turn Meter fill, extra turn
  • Demon Lord 69 Survivability (HP × DEF) · Turn Meter fill, extra turn · Ally Attack
  • Dungeons 70 Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · Single-target damage · Turn Meter fill, extra turn
  • Hydra 72 Survivability (HP × DEF) · Single-target damage · Turn Meter fill, extra turn
  • Faction Wars 66 Speed · Turn Meter fill, extra turn · Single-target damage
  • Doom Tower 56 Speed · Turn Meter fill, extra turn · Survivability (HP × DEF)
  • Live Arena 69 Speed · Remove or steal buffs · Veil, Perfect Veil (cannot be targeted)
  • Cursed City 70 Speed · Turn Meter fill, extra turn · Survivability (HP × DEF)
  • Chimera 75 Survivability (HP × DEF) · Remove or steal buffs · Single-target damage
  • Grim Forest 48 Speed · Turn Meter fill, extra turn · Survivability (HP × DEF)

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Sunburst Hail

A1 Sunburst Hail

Attacks 1 enemy 2 times.

Each hit has a 35% chance of placing a Stun debuff for 1 turn.

After attacking, transfers all debuffs from the ally with the most debuffs to the target. Will not transfer Stun, Freeze, Sleep, Fear, True Fear, Provoke, Petrification, and Sheep debuffs.

Damage based on [ATK] = 2.5 × ATK (2 hits)

Shining Blitz

A2 Shining Blitz

Attacks 1 enemy. Before attacking, removes all buffs from the target.

The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill and ignore 35% of the target’s DEF.

If the enemy is killed by the ally joining this attack, activates an Instant Turn effect on that ally.

Damage based on [ATK] = 6.5 × ATK

Revival Radiance

A3 Revival Radiance

Revives a dead ally with 75% HP and 75% Turn Meter.

Places a 50% Increase ATK buff and a Perfect Veil buff on that ally for 2 turns.

Revives with 75% MAX HP

Lightmarked

A4 Lightmarked (Passive) Unlocks at ascension 3

At the start of this Champion’s turn, has a 40% chance to remove any Block Debuffs buffs from each enemy and replace them with Block Buffs debuffs. Also has a 40% chance to remove any buffs positively affecting stats, and replace them with their mirrored debuff equivalent, such as Increase ATK being replaced with Decrease ATK. Buffs such as Continuous Heal and Strengthen will be replaced with Heal Reduction and Weaken debuffs respectively.