Armanz the Magnificent

Updated: Oct. 27, 2026

Legendary
Armanz the Magnificent
  • Barbarians
  • Barbarians
  • Support
  • Magic
  • +28% Speed in the Arena
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 19,320
Attack 1,167
Defense 1,123
Speed 108
Crit. Rate 15%
Crit. Damage 50%
Resistance 30
Accuracy 20
Debuffs:
Positive effects:
  • Fill Turn Meter
Negative effects:
  • Decrease Turn Meter
  • Increase Skill Cooldown
  • Remove Buffs
Mechanics:
  • Fills own Turn Meter
  • Steals Turn Meter

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Best in Arena

Optimal pick

51 Usefulness 60 × availability 0.85 Keep — don't feed How is it calculated?

Useful in: Mid gameLate gameEndgame

Ratings by location

  • Campaign 73 AoE damage · Turn Meter fill, extra turn · Speed
  • Arena 82 Turn Meter reduction · Speed · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Demon Lord 38 Turn Meter fill, extra turn · Survivability (HP × DEF) · Speed
  • Dungeons 63 Turn Meter reduction · Turn Meter fill, extra turn · Speed
  • Hydra 48 Survivability (HP × DEF) · Remove or steal buffs · Turn Meter fill, extra turn
  • Faction Wars 75 Speed · Turn Meter reduction · Turn Meter fill, extra turn
  • Doom Tower 50 Turn Meter reduction · Speed · Turn Meter fill, extra turn
  • Live Arena 82 Turn Meter reduction · Speed · Control: Stun, Freeze, Sleep, Fear, Petrification
  • Cursed City 58 Speed · Turn Meter fill, extra turn · Turn Meter reduction
  • Chimera 46 Survivability (HP × DEF) · Remove or steal buffs · Turn Meter fill, extra turn
  • Grim Forest 38 Turn Meter reduction · Speed · Turn Meter fill, extra turn

How to get

Availability: Hard

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Wyrd Blade

A1 Wyrd Blade

Attacks 1 enemy.

Has a 35% chance of increasing the cooldown of a random active skill by 2 turns.

Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Damage based on [ATK] = 4 × ATK

Greatest Hits

A2 Greatest Hits

Attacks all enemies.

Steals all the Turn Meter of each target, except enemies under Sheep debuffs. Also places a Stun debuff for 1 turn on all enemies not under a Sheep debuff.

Damage based on [ATK] = 4.2 × ATK

For My Next Trick!

A3 For My Next Trick!

Places a Sheep debuff on an enemy for 1 turn. This debuff cannot be blocked.

Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.

Master of Ceremonies

A4 Master of Ceremonies (Passive) Unlocks at ascension 3

Whenever a Sheep debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max.

Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.