Alika

Updated: Oct. 27, 2026

Epic
Alika
  • Barbarians
  • Barbarians
  • Attack
  • Force
  • No aura
Stats for ★★★★★★ level 60 · fully ascended · no gear
Health 15,855
Attack 1,354
Defense 892
Speed 101
Crit. Rate 15%
Crit. Damage 60%
Resistance 30
Accuracy 0
Positive effects:
  • Revive
Negative effects:
  • Increase Skill Cooldown
Mechanics:
  • Ignores DEF
  • Revives self

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3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.

Optimal pick

53 Usefulness 55 × availability 0.95 Keep — don't feed How is it calculated?

Ratings by location

  • Campaign 56 AoE damage · Speed · Single-target damage
  • Arena 46 Speed · Increase enemy cooldowns · Single-target damage
  • Demon Lord 37 Single-target damage · AoE damage · Speed
  • Dungeons 64 Single-target damage · Pierces protection: ignores DEF, Stone Skin, Shield, Block Damage, Unkillable · AoE damage
  • Hydra 61 Single-target damage · AoE damage · Survivability (HP × DEF)
  • Faction Wars 52 Speed · Single-target damage · AoE damage
  • Doom Tower 65 Speed · Single-target damage · AoE damage
  • Live Arena 47 Speed · Increase enemy cooldowns · Single-target damage
  • Cursed City 75 Speed · Single-target damage · AoE damage
  • Chimera 53 Single-target damage · AoE damage · Survivability (HP × DEF)
  • Grim Forest 54 Speed · Single-target damage · AoE damage

How to get

Availability: Common

Skills

Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.

Gap Shot

A1 Gap Shot

Attacks 1 enemy. Has a 30% chance of placing an extra hit.

Damage based on [ATK] = 4.2 × ATK

Ascended skill

Attacks 1 enemy. Has a 30% chance of placing an extra hit. This hit is always critical.

Damage based on [ATK] = 4.2 × ATK

Damage based on [ATK] = 4.2 × ATK · Always critical

High Value Target

A2 High Value Target

Attacks 1 enemy. Will ignore 50% of the target's DEF if their MAX HP is higher than this Champion's MAX HP.

Damage based on [ATK] = 6.3 × ATK

Disorient

A3 Disorient

Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns.

Damage based on [ATK] = 4 × ATK

Devoted Sister

A4 Devoted Sister (Passive) Requires on the team: Sikara

Revives this Champion with 75% HP when killed.

[Only available when Sikara is on the same team.]

Revives with 75% MAX HP