Raglin
Updated: Oct. 27, 2026
-
- Banner Lords
- Support
-
Void
-
+33% Defense in all battles
| Health | 20,310 |
|---|---|
| Attack | 1,156 |
| Defense | 1,068 |
| Speed | 104 |
| Crit. Rate | 15% |
| Crit. Damage | 50% |
| Resistance | 50 |
| Accuracy | 0 |
- Decrease Skill Cooldown
- Fill Turn Meter
- Heal
- Remove Debuffs
- Revive
- Immunity
- Fills allies' Turn Meter
- Heals allies
- Revives allies
Loading the model…
The model could not be loaded.
3D model: on a display coin — the faction banner on the front, the alliance coat of arms on the back. Drag to rotate, scroll or pinch to zoom.
Useful in: Late gameEndgame
Ratings by location
- Campaign 73 Turn Meter fill, extra turn · Reduce cooldown · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen
- Arena 82 Speed · Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Turn Meter fill, extra turn
- Demon Lord 81 Reduce cooldown · Turn Meter fill, extra turn · Survivability (HP × DEF)
- Dungeons 79 Single-target damage · Turn Meter fill, extra turn · Cleanse, Block Debuffs
- Hydra 82 Survivability (HP × DEF) · Cleanse, Block Debuffs · Single-target damage
- Faction Wars 78 Speed · Turn Meter fill, extra turn · Cleanse, Block Debuffs
- Doom Tower 76 Speed · Turn Meter fill, extra turn · Revive
- Live Arena 82 Damage buffs: Increase ATK, C.RATE, C.DMG, Strengthen · Speed · Turn Meter fill, extra turn
- Cursed City 76 Speed · Turn Meter fill, extra turn · Cleanse, Block Debuffs
- Chimera 81 Survivability (HP × DEF) · Cleanse, Block Debuffs · Single-target damage
- Grim Forest 61 Speed · Turn Meter fill, extra turn · Revive
How to get
Availability: Very hard
Skills
Damage multipliers: 4.65 × ATK means the hit deals 4.65 times the champion's Attack before enemy Defense.
A1 Repent
Attacks 1 enemy 3 times. Fills the Turn Meter of 3 random allies by 15%. Allies can only have their Turn Meter filled once per turn by this Skill.
Damage based on [ATK] = 1.6 × ATK (3 hits)
A2 Mercy
Removes all debuffs from all allies, and places a 50% Increase ACC buff and a 50% Increase ATK buff on all allies for 2 turns.
Then heals all allies. The value of the heal is proportional to this Champion's ATK and HP.
Healing based on [ATK + MAX HP] = 4 × ATK + 20% MAX HP
A3 Miracle
Revives an ally with 50% HP and 100% Turn Meter.
Revives with 50% MAX HP
Ascended skill
Revives an ally with 75% HP and 100% Turn Meter. Also decreases the cooldowns of all the revived ally's skills by 3 turns.
Revives with 75% MAX HP
A4 Blessed Invocation (Passive)
This Champion is immune to Block Active Skills debuffs and cooldown increasing effects.